Be sure to take back your gear before swapping mercenaries. Any mercenaries you hire in the future will cancel your current mercenary, and any gear they're wearing will also be gone forever. This is important, as mercenaries are relatively weak without armor and weapons. Killing Blood Raven in the first act quest will get you a Rogue archer for free, which can be equipped with corresponding gear. Mercenaries are available to hire in the starting area of all acts. Hire and equip a mercenary to help with fights Even a basic belt doubles your available space, which will reduce the amount of the time you spend moving potions from your bag to the belt hotbar. Basic belts will expand your potion slots by four, while advanced belts expand slots by up to 12 for a total of 16. You begin the game without any special gear, and one of the first items you should look out for is a belt. Similarly, be sure to bring some thawing potions when facing Duriel. They can be stacked, which means you can drink three or four at once and have them work one after the other instead of all being used at once.Īntidote potions might be important in the late game, as some advanced enemies have nasty poison attacks that last until you're drained of life. For this reason, though, you'll also want to bring along a bunch of stamina potions. Stamina plays a heavy role as well, but only for the first few hours of the game until you level up and find better gear. Any time you visit town, be sure to stock up. Mana potions, on the other hand, are much harder to find and you'll likely have to visit vendors to buy them. You should find many from downed enemies and in chests around the world. Fill your bag with potions early onĭuring the early game, health potions are generally plentiful. Don't confuse them with Town Portals, which are user-created portals that expire once they're used or the game is exited back to the main menu. Waypoints are static spots that will always appear in a certain region. You can fast travel to the Black Marsh waypoint, kill the Countess in her tower, then exit the game to repeat the process. This will allow you to bypass the first few regions and will make your repeated trips much quicker. However, you must discover and activate the waypoint in the wild before it can be accessed from the Act's main town.įor example, if you're planning on running the Countess multiple times, you will want to find the waypoint in the Act One Black Marsh. The game's Acts are split into regions, and most regions have their own waypoint that can be used for fast travel. Tir and Ral runes go into a stave for a huge boost to fire skills and cold resistance. Leaf is a fantastic runeword for Sorceresses. Shael and Eth go into shields to create the Rhyme runeword, with better block rate, 25% to all resistances, and a boost to magic find. It provides poison resistance, faster run/walk, faster cast rate, faster hit recovery, and more. Look for Tal and Eth runes to create the Stealth runeword for body armor. In the early game, Act One's Black Marsh is home to the Countess who commonly drops runes useful for crafting gear that can carry you through to at least the end of Normal difficulty. Run normal Countess for runesĭiablo 2 doesn't really have an endgame, but the nature of its procedurally generated levels and respawning enemies means you can run the same bosses over and over in search of loot. Prioritize gear that offers resistances, and be sure to keep a look out for charms of the same nature. That means in the endgame you'll need somewhere around +175 to all resistances to have maximum protection. You'll see a -40 penalty in Nightmare, and a -100 penalty in Hell. If you have, say, 15 poison resistance, your character will see a 15% reduction from any poison elemental attack.ĭon't get too comfortable with resistances in Normal difficulty, as the base numbers take a deep dive once you hit the harder difficulties. You can check your resistances on the main character screen, just below your stats. For the latter, be sure to rescue Anya in Act Five. Characters start Normal difficulty with no resistances, but they can be gained through equipment and certain quests. Your character's resistances to Fire, Cold, Lightning, and Poison are what will keep you alive when you move into Nightmare and Hell difficulties. Source: Windows Central (Image credit: Source: Windows Central)
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